This is a work in progress project with a focus on studying natural materials and creating procedurally generated shaders. Work in progress posts: part one, part two, part three, and part four. https://youtu.be/P6cWzRdgN1w
Work in progress shots of some of the materials from an Unreal project. The original sky texture in the “Miscellaneous” image was used with courtesy by Optikz from here.