Engine

feat

Shortcuts: Water ShaderThesis | Eye Shader | Forest Shaders | Forest Screenshots | Physics Simulation | Miscellaneous Shaders


Water Shader

Some details on the animated water shader I created for my forest project.

Foliage and Atmosphere

Some animated gifs of the grass, foliage, and fog.


Thesis

Animation Blending in Unreal  (Part 2 of 2)

Preview of my thesis work in the unreal engine, blending together different facial expressions on two different characters. More details are on my blog here and here.


Animation Blueprint and testing GUI – (Part 1 of 2)

Here are some images of my thesis project in the Unreal Engine. More about my process can be seen in this blog post: https://rollcharacter.wordpress.com/2017/08/07/updated-emotions-test-and-some-unreal-engine-work/. The scripts I’m working on for this project can also be seen here: https://rollcharacter.wordpress.com/2017/08/07/scripts/

 

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Eye Shader

The eye shader for my thesis work. I’m using an opaque subsurface shader, not Unreal Engine’s eye shader, because I wanted to keep my own geometry. I might include the ability for pupil dilation in the future.

eye_light.gif

eye_pupil_distance.gif

eye_turn.gif

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Forest Shaders

Some work in progress documentation of some of the unreal engine shaders in the forest level.

PostProcessFog
Post processing fog

Moss

Grass
Grass
Ferns
Ferns
Miscellaneous
Miscellaneous shaders.

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Forest Screenshots

Click the image or here for more screenshots. Done with Maya, Unreal Engine 4, Substance Painter, Substance Designer, and Speedtree.

HighresScreenshot00085

 

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Physics Simulation

More video can be found here.

PhysicsSim

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Other Shaders

An earlier collection of unreal shaders for an unfinished character:

FA16_CG598_NBurke_HeatherSmith_Assignment4_Labels.png

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