3D

Shortcuts:  Forest | Assassin Elf | Alchemist’s Crossbow | Michonne/Danai Gurira


Forest

A forest project in the Unreal Engine that I’m working on with an emphasis on procedural shaders. There are more details here. Work in progress posts: part one, part two, part three, and part four. The below project of the Traveller is also an earlier concept of it.

 

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Assassin Elf

This is a character that I made for a class on Zbrush. The turntable was rendered in Zbrush and After Effects.

 

 


Alchemist’s Crossbow

A hero prop. Rendered in Maya with Mental Ray and using HDR lighting.

renderrs

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Michonne/Danai Gurira from the Walking Dead

michonne

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